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Learn practical strategies to bring STEAM learning to life!

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We explore the science and psychology of play and how you can enrich STEAM education.
Giving you the tools to imagine, build, and run amazing STEAM learning for your students

  • Mapping: APST
    (applies to Australian teachers)
  • Estimated Hours: 10+ hours of video & practical learning
  • Difficulty: Beginner
  • Course Duration: Self Paced

Your Challenge

Though our nation expects you (teachers) to support STEAM education, they give you few resources and virtually no training.
We are here to help you!
Some teachers are reluctant to dive into the world of STEAM for these reasons.

  • you're not sure where to start
  • you didn't do well in science at school
  • you may think you need expensive resources
  • you may think you're not smart enough to tackle STEAM education
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The Solution

This course is designed with the teacher (You) in mind.
We take the soft approach to teaching STEAM.
The only thing we expect you to know is children!

Before tackling STEAM its important to know (or refresh on) the basics of human interactivity and learning.
In the lesson Creative Fire you will learn about the science and psychology of fun, and raise your creativity!
Next, the lesson Control is all about using cause & effect as a way to learn logic and develop a new skill.
We unpack human interactivity and skill learning and wrap up these topics of fun and control into one single idea called play.

In the lesson Unlock Nature you will learn some deep knowledge about scientific investigation, and how to apply it in your learning environment. Finally, the lesson called Programming Power is all about Holistic Thinking in educational program (planning)
We prove that everything is connected, and make effective use of a word generator to make amazing learning connections.

What you learn comes from the fields of
  • engineering
  • entertainment
  • game design
  • computer science
  • logistics
  • physics

This course will raise your STEAM awareness and improve the quality of your planning and teaching.
Meet the instructor

Jeremy Barton

About Your InstructorJeremy Barton is the founder and lead educator at BoomLab, an Australian education company specialising in STEAM education.
His unique background spans education, sound engineering, computer science, music production, electronics, and technology, bringing together both creative and analytical thinking to inspire learners.

Jeremy's career began in professional audio, where his passion for music and technology led him into sound engineering and production. Since 2007, he has recorded albums in Australia and the United States, created sound design for pop artists, and worked with a leading sound production company on projects involving iconic venues such as the Sydney Opera House and Fox Studios Australia.

Today, Jeremy combines this diverse experience to design engaging STEAM learning experiences for children and educators. Through BoomLab, he has developed and delivered more than 1,500 in-person educational programs, inspiring tens of thousands of children aged 0–12 through hands-on science, technology, engineering, arts, and mathematics experiences. His courses focus on inquiry, creativity, critical thinking, and practical classroom strategies that educators can apply immediately.

Beyond education, Jeremy has also worked with the ABC as a sound, physics, and technology consultant for an episode of Catalyst exploring the physics of sound. His passion lies in making complex ideas accessible, engaging, and genuinely enjoyable to learn.

Jeremy's professional development reflects his multidisciplinary approach to teaching and technology. His qualifications include:

  • Apple Certified Pro – Logic Pro X

  • Stanford University – Programming MAX: Structuring Interactive Software for Digital Arts

  • National University of Singapore – Web Coding Fundamentals: HTML, CSS and JavaScript

  • TAFE NSW – Certificate IV in Sound Production

  • Certificate IV in Training and Assessment (TAE)
  • LinkedIn Learning – xAPI Foundations


Whether you're an educator looking to strengthen your STEAM teaching or simply curious about the intersection of creativity and science, Jeremy's practical, experience-driven approach will help you build confidence and inspire meaningful learning.
Patrick Jones - Course author
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Your Learning Outcomes

Fun

Apply creativity as a teaching method to improve learner engagement,
and modify the learning dynamics.

Control

Apply cause & effect as a way for children to learn logic and develop a new skill.

Investigation

Apply the scientific method as an investigation tool and generate evidence and form logical reasoning.

Prove by Experiment

Design processes that empower you to demonstrate and teach science topics

Holistic Thinking

Reduce your planning time, and adding depth, and scope to your teaching. Prove that everything is connected

Mapping


(Applies to Australian teachers only)

 
APST

1: Know students and how they learn 
2: Know the content and how to teach it
3: Plan for and implement effective teaching and learning 
6: Engage In Professional Learning

Our students love us

STEAM Foundations: Practical Planning and Application
is suitable for early childhood teachers who would like to gain more knowledge of experiences for children in fun and challenging ways. 

shweyi
STEAM Foundations: Practical Planning and Application
highlighted the importance of observing children's motivational levels, it made me reflect on my practices and teaching also ensuring the 'fun' part is integral to lessons and when children show joy, happiness, humour and fun it makes me feel great as I know they are interested and will be motivated and enthusiastic for longer periods of time, requesting to redo the activity more than once .

Dennie

What's included?

  • 28 Videos
  • 4 Lessons
  • 4 Worksheets
  • 4 Practical Assignments
  • Additional Downloads
  • 1 Certificate